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Stevie's GRAPHICS Page for Generated Textures

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    New Projects

     

      Development of a Perlin Noise Generator is well under way.


      The extension of the Artefact options away from just the GDI is planned, with the intention of allowing user-defined artefacts.
       Software to spatially analyse an original image is being developed with the hope that textures with underlying features can be generated. Examples are paper, cloth, fur.
    stevies.exe

    For me, texture development has come a long way.

     

    It began as a project on an early IBM (green on green), before 3D was even contemplated.

     

    Developing it, I learned programming with various IDE's on many systems. My programming skills have just about kept up with my aspirations.

     

    Development of fast techniques and tight programming was forced upon me at the beginning and has not left me now, despite modern trends towards bloatware.

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